Saturday, February 12, 2011

Life Drawing - Slide Presentation

Having done life drawing as a course during the semeser this is what I have chosen to present from the works I have done.
My conclusion is I need more work on figure study and gesture/expressions. I have managed to find my own style in a degree and the mediums I prefer to use, that are pen brush, chinese brush and charcoal.






















Life Drawing - Slide Presentation (cont.)





























Thursday, February 10, 2011

Genoing - First Final Frames

I have decided to finish off Genoing (previously named Boing Genoing) in digital 2d bitmap software called TVPaint which can emulate traditional medim like pencil & charcoal.
I want my film to have that sketchy effect & a dark atmosphere.

First frames are these:




Saturday, February 5, 2011

Boing Genoing - Timing Vids

I am showing here some videos I have compiled as reference for the timing of the animated short's Boing Genoing character Subsi.


Friday, December 17, 2010

Boing Genoing - Timing

I have done some draft timing test on frames 01 and up to 04 of my storyboard.

Thoughts: The rig makes it time consuming to animate and is not very reliable

Solution: Will animate with the clay flat on a surface and the camera on top, shooting down at it.

Wednesday, December 8, 2010

Contexts - Final Essay

My essay for contexts will be based upon storyboard. How the use of storyboard differs between animation & live action, now and in the past. Also a brief history of storyboarding will be included.

Sunday, December 5, 2010

Boing Genoing - Schedule

I created a schedule for the animated short Boing Genoing. Keeping in mind that by the 28th of January it has to be projected.


Friday, December 3, 2010

Boing Genoing - 1st Animatic (Sound)

Here is an animatic I made to just time the key storyboard scenes to the rough track I made by recording myself making different sounds.

Next step is to draw keyframes so I can make the motion animatic and get the timing I require.

Thursday, December 2, 2010

Boing Genoing -Final Storyboard

This is the Drip, Splat, Boing short from now on adressed with it's name: Boing Genoing.
Here is it's final storyboard.

Sunday, November 28, 2010

Animation Scriptwriting - 2nd Bible (Folk/Fairytale)

I have selected the myth of Lycaon, the first werewolf, which is an ancient Greek tale. This is the story:

Lycaon was the cruel king of Arcadia, son of Pelasgus and Meliboea, who tested Zeus by serving him a dish of a slaughtered and dismembered child in order to see whether Zeus was truly omniscient. In his quest to test Zeus' immortality Lycaon attempted to murder the god while he slept.[1] In return for these gruesome deeds Zeus transformed Lycaon into the form of a wolf, and killed Lycaon's fifty sons by lightning bolts, except possibly Nyctimus, who was then the slaughtered child, and instead became restored to life.
From Wikipedia: http://en.wikipedia.org/wiki/Lycaon_(Arcadia)

I have selected this tale because I like wolfs a lot and also the aspect of the 12 Olympia Gods particulary Zeus. I will progress to analyse & decode it.

Wednesday, November 24, 2010

Drip, Splat, Boing - Name for the short

The name of the story will be: Boing Genoing

Boing: for the organic sounds of the substance, especially for bouncing (and it does a few times in the short).
Genoing: because of the geno; genetical mutation of the substance.

There will be a small animation to the title of the film.
The title Boing Genoing will not have an o on Genoing. The o from boing will bounce to the gap in Genoing and enlarge and change shape (from more fluid to perfectly round solid) at the same time. This will be done in stop motion with plasticine.



Animation Scriptwriting - 1st Bible (How To)

The idea for the Hot To bible with the How to take a shower.
A weary person returns home from a long day of hard labour. His joy is to take a shower. So he goes to take one, but everything goes wrong (the soap has hairs, the foam bath spills to the floor, he slips and falls). He figures out that he should take a shower somehow. So he storms to his neighboors' house and uses his shower delightfully (bubbles, aromatic soaps, steam).

Wednesday, November 10, 2010

Taxonomies - 50 Images

Here is a compilation of 50 images where one image leads into the next one in several relationships (formative, indexical, modal) or attributes (colour, symbolism).


Sunday, November 7, 2010

Drip, Splat, Boing - Analysis, Idea & Storyboard

Analysis


How i will use the words drip, splat, boing for timing:
- Drip: Semi-smooth action/ Capture in 2's (like Aardman does for Wallace & Grommit sometimes)
- Splat: Fast action/ Extreme Keyframes (like Full Metal Alchemist; manga style)
- Boing: Smooth action/ 25 fps capture + emotional twists (like Ryan)

The timing is based in the research I had done for timing and will be using the same timing principles that they use, one principle for each word.


Idea


A sort of rubbery substance boings (happily) in a factory's conveyer belt and a liquid drips on it from a machine and splat it is transformed into a liquidy substance. A second sequence begins, where the liquid is dripped into the mouth of a person, falls into his stomach (splat) and is then transformed into a rubbery substance again (boing) which bounces inside his stomach and slowly kills him.

The whole short, depicts the danger of consuming genetically altered foods or foods of unknown origin, since no one knows from what it was altered in the first place.


Storyboard


Here is a draft storyboard of the idea:





- Editing to be done.
- Scene checking required.

Tuesday, November 2, 2010

Animation Scriptwriting - Making of Tea

Another storyboard of subject "How to make tea", but without using any mimetic objects (cup, kettle, spoon etc)


Wednesday, October 27, 2010

Contexts - Researching Definitions

Currently researching definitions for these:

- Historical Inquiry

- Ethnographic Research

Also conducting research on Gantt Chart.

Research to be presented on Friday 29/10/2010
Thoughts: A Gantt chart will help to produce an efficient timetable to schedule animation projects to be created.